Server-Sent Events in .NET 10: Do You Really Need SignalR?


Real-time updates have become a default expectation in modern web applications. Dashboards refresh automatically, notifications arrive instantly, and long-running operations stream progress back to the UI. In the .NET ecosystem, SignalR has traditionally been the go-to solution for these scenarios.

However, with .NET 10, Server-Sent Events (SSE) have become a first‑class, production-ready option that deserves serious consideration. In many cases, SignalR may actually be overkill.

This post explores:

  • What Server-Sent Events are

  • How SSE works in .NET 10

  • The benefits of SSE over SignalR

  • When SignalR is the right choice

  • How to decide which approach fits your application


What Are Server-Sent Events (SSE)?

Server-Sent Events provide a simple, standards-based way for a server to push data to a browser or client over HTTP.

Key characteristics:

  • One-way communication (server → client)

  • Built on plain HTTP

  • Uses the text/event-stream content type

  • Automatically reconnects if the connection drops

Unlike WebSockets, SSE does not require a protocol upgrade. It works over normal HTTP connections and is supported natively by modern browsers.


SSE in .NET 10

.NET 10 significantly improves the developer experience for streaming responses, making SSE straightforward and efficient.

A minimal SSE endpoint looks like this:

app.MapGet("/events", async (HttpContext context) =>
{
context.Response.Headers.Add("Content-Type", "text/event-stream");

for (var i = 0; i < 10; i++)
{
await context.Response.WriteAsync($"data: Update {i}\n\n");
await context.Response.Body.FlushAsync();
await Task.Delay(1000);
}
});

On the client side (browser):

const source = new EventSource("/events");
source.onmessage = e => console.log(e.data);

That’s it—no hubs, no negotiation, no extra libraries.


Benefits of SSE Over SignalR

1. Simplicity

SSE is dramatically simpler than SignalR:

  • No hubs

  • No connection negotiation

  • No transport fallbacks

  • No client libraries required in browsers

For use cases like live dashboards, status updates, or streaming progress, this simplicity reduces both development and maintenance cost.


2. Native HTTP and Infrastructure Friendly

Because SSE runs over standard HTTP:

  • Works seamlessly with reverse proxies (YARP, NGINX, Azure Front Door)

  • Plays nicely with Kubernetes ingress

  • Easier to observe, debug, and trace

  • No sticky sessions required

SignalR often requires additional configuration for scale-out scenarios, especially when WebSockets are involved.


3. Lower Server Overhead

SignalR provides a lot of functionality:

  • Bi-directional messaging

  • Group management

  • Connection state tracking

  • Automatic transport selection

If you don’t need these features, you’re paying for them anyway.

SSE:

  • Keeps minimal per-connection state

  • Avoids hub abstractions

  • Scales well for read-heavy, broadcast-style workloads

This makes SSE ideal for high-fanout scenarios such as analytics dashboards or monitoring screens.


4. Built-in Reconnection Semantics

SSE automatically reconnects when a connection drops and supports Last-Event-ID out of the box.

This is particularly useful for:

  • Unreliable networks

  • Mobile clients

  • Long-running streams

SignalR can do this too, but again, with more complexity.


5. Perfect Fit for Event-Driven Backends

If your backend already produces events (Kafka, Redis Streams, Azure Service Bus, outbox patterns), SSE maps naturally to this model.

You can:

  • Stream domain events directly to clients

  • Avoid translating events into SignalR-specific abstractions

  • Keep your API surface HTTP-first


Is SignalR Overkill?

Sometimes, yes.

SignalR shines when you need:

  • Bi-directional communication

  • Client-to-server messaging at high frequency

  • Group or user-specific routing

  • Rich client SDKs across many platforms

But many applications don’t actually need those capabilities.

If your requirements are primarily:

  • Server → client updates

  • Read-only or command-based writes via normal APIs

  • Streaming data or notifications

Then SignalR may be adding unnecessary complexity.


When SignalR Is the Right Tool

You should still reach for SignalR when:

  • Building chat applications

  • Collaborative editing tools

  • Multiplayer or highly interactive experiences

  • Scenarios requiring low-latency two-way messaging

In these cases, SSE simply isn’t designed to compete.


A Practical Rule of Thumb

Ask yourself one question:

Do my clients really need to talk back in real time?

If the answer is no, start with Server-Sent Events.

You can always introduce SignalR later, but removing it once embedded in your architecture is far harder.


Final Thoughts

.NET 10 makes Server-Sent Events a compelling, modern choice for real-time updates. They align perfectly with HTTP-first architectures, cloud-native infrastructure, and event-driven systems.

SignalR remains a powerful tool but power comes with cost.

For many applications, SSE is not a compromise it’s the correct solution.


If you’re building dashboards, forecasting platforms, monitoring tools, or event-driven SaaS systems, SSE should be your default starting point in .NET 10.

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